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MC: Mob Spawner
Category:MC Unit Item  / Items
Viewed: 929 - Published at: 4 years ago

Description:

Monster spawners (or mob spawners) are blocks having the appearance of a bluish-black cage structure, found in dungeons, abandoned mine shafts, strongholds and Nether fortresses. Inside the cage there are flames that do not give off any light and a miniature spinning version of the mob that will spawn, which slowly increases speed until the next mob spawns. Spawners can spawn any mob. However, in vanilla worlds they are only generated to spawn zombies, skeletons, spiders, cave spiders, blazes, and silverfish. The monster spawner block is only obtainable through use of the /give and /setblock commands in PC. In Pocket Edition, they are available in the creative inventory. Spawners obtained with /give will always spawn pigs when placed. Spawners that create other entities can be placed with the /setblock command (e.g., /setblock mob_spawner 0 replace {EntityId:"Cow"}) Monster spawners drop 15-43 experience when broken. This means that it takes approx. 6 spawners to get to level 10, and a stack of spawners will get you from level 0 to 40. Players have designed many traps to kill mobs from spawners, employing a long fall, drowning, lava, cactus or a combination of these, which allow the player to collect item drops or experience in great numbers with little risk (see monster spawner traps.) An interesting quirk of the monster spawner (and the end portal frame) is that they are transparent in their rendering only - unlike all other transparent blocks, they can have torches and redstone placed on them, conduct a redstone current, will suffocate mobs, and more.

Stats:

idtext-idcrafting-givestype
52minecraft:mob_spawner0material

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